Next ---- * Show scroller with recent results * Background loading of files * Cache files * Show clocks from past information. * Remember move positions across different files. * Single click to load file v 1.66 () --------- - Allow almost identical functionality even if license is missing - Allow maximizing board v 1.65 (20080112 - 2058) --------- - Allow multiple licenses - Don't halt browser when invalid license - Select file and game from popup menu - Don't clear position before loading file - Keyboard shortcut to load next/prev file - Go to last move on file openning (configurable). - Remove %clk from comments. - Keyboard to work over board or moves. v 1.64 (20060822 - 0443) --------- - Activate first game by default. - List of games doesn't scroll (in some platforms) when using keyboard. - List of moves doesn't scroll (in some platforms) when using keyboard or the buttons. - Allow specifying custom gui file (instead of always using customgui.txt). - Enhance old layout. v 1.63 (20060315 - 2223) --------- - Changed site url. v 1.62 (20050126 - 1558) ------------------------ - Now reloading is more transparent - If file is not found (maybe due to heavy server load) count 10 times before stopping refreshes - Classic layout in new moves canvas - Support for optional tag Evaluation. This is now displayed as comment at the end of file v 1.61d (20050121 - 2231) ------------------------- - Fixed a bug when on reload and we needed to remove an asterisk v 1.61c (20050121 - 2048) ------------------------- - Fixed blank board when the file does not exist (both at the startup and during the reloading) - The asterisk now marks only updated games v 1.61b (20050121 - 1327) ------------------------- - New moves component displays move better, i.e. when we're near the end of line, and we have to write the move number, sometimes the next white's move will not fit and will be output to the next line. As of now, the move number will go to the next line. - When the game has less than 3 moves and the game is on play, the result was generated incorrectly. This is now fixed. v 1.61a (20050117 - 2114) ------------------------- - Bug in some pinning situations fixed.