# the next sets the position of the chess board # syntax: chess [posX] [posY] chess 20 40 # the next sets the position of the the games list # syntax: games [posX] [posY] [width] [height] games 280 40 200 110 # the next sets the position of the the moves list # syntax: moves [posX] [posY] [width] [height] moves 280 150 130 145 # the next sets the position of the files list, if there is one # syntax: files [posX] [posY] [width] [height] files 300 300 130 30 # the next sets the position of the event label, i.e. game details # syntax: event [posX] [posY] [width] [height] [font_name] [font_size] [font_type] event 20 10 360 20 system 10 0 # the next sets the position of the update label, which also displays comments. # syntax: update [posX] [posY] [width] [height] [font_name] [font_size] [font_type] update 30 310 300 25 system 10 0 # the next loads images images{ custom_img/start_01.gif custom_img/start_02.gif custom_img/start_03.gif custom_img/end_01.gif custom_img/end_02.gif custom_img/end_03.gif custom_img/back_01.gif custom_img/back_02.gif custom_img/back_03.gif custom_img/next_01.gif custom_img/next_02.gif custom_img/next_03.gif custom_img/save1.gif custom_img/save2.gif custom_img/save3.gif custom_img/tr.jpg custom_img/refresh1.gif custom_img/refresh3.gif } # the next displays images on screen # syntax: displayimage [imageid] [posX] [posY] displayimage 15 490 40 # the next create all needed buttons # syntax: [imagename] [imageid_normal] [imageid_mouseover] [imageid_pressed] [posX] [posY] [width] [height] # valid imagenames are: buttonstart, buttonend, buttonback, buttonnext, buttonrefresh, buttonsave buttonstart 0 1 2 410 150 36 48 buttonend 3 4 5 446 150 36 48 buttonback 6 7 8 410 200 36 48 buttonnext 9 10 11 446 200 36 48 buttonrefresh 16 16 17 370 308 115 27 buttonsave 12 13 14 431 260 34 27