# the next sets the position of the chess board
# syntax: chess [posX] [posY]
chess 14 40

# the next sets the position of the the games list
# syntax: games [posX] [posY] [width] [height]
games 280 40 200 110

# the next sets the position of the the moves list
# syntax: moves [posX] [posY] [width] [height]
moves 280 150 130 145 

# the next sets the position of the files list, if there is one
# syntax: files [posX] [posY] [width] [height]
files 300 300 130 30 

# the next sets the position of the event label, i.e. game details
# syntax: event [posX] [posY] [width] [height] [font_name] [font_size] [font_type]
event 160 10 360 20 system 10 0

# the next sets the position of the update label, which also displays comments.
# syntax: update [posX] [posY] [width] [height] [font_name] [font_size] [font_type]
update 30 410 300 25 system 10 0

# the next loads images
images{
skin/start_01.gif
skin/start_01.gif
skin/start_03.gif
skin/end_01.gif
skin/end_01.gif
skin/end_03.gif
skin/back_01.gif
skin/back_01.gif
skin/back_03.gif
skin/next_01.gif
skin/next_01.gif
skin/next_03.gif
skin/right-bottom.gif
skin/bottom-stretch.gif
skin/top-left.gif
skin/left-stretch.gif
skin/left-bottom.gif
skin/refresh1.gif
skin/refresh3.gif
skin/save1.gif
skin/save2.gif
skin/save3.gif
}

# the next displays images on screen
# syntax: displayimage [imageid] [posX] [posY]
#displayimage 15 490 40
displayimage 12 400 297
displayimage 13 160 297
displayimage 14 0 0
displayimage 15 0 39
displayimage 16 0 297

# the next create all needed buttons
# syntax: [imagename] [imageid_normal] [imageid_mouseover] [imageid_pressed] [posX] [posY] [width] [height]
# valid imagenames are: buttonstart, buttonend, buttonback, buttonnext, buttonrefresh, buttonsave
buttonstart 0 1 2 415 180 24 20
buttonend 3 4 5 490 180 24 20
buttonback 6 7 8 440 180 24 20
buttonnext 9 10 11 465 180 24 20
buttonrefresh 17 17 18 410 208 115 27
buttonsave 19 20 21 431 260 34 27
